The narrative possibilities in video games are endless, even if there are a few well-worn tropes (save the princess, shoot that guy). But what about the
really unexpected ways games are used? We’ve rounded up some of the most compelling video-game experiments in 2012. Enjoy.
Click to enter the gallery
In the MIT Game Lab’s
A Slower Speed of Light, the speed of light slowly decreases as you move through the game. Needless to say, things get weird. In addition to serving up a psychedelic experience, the game also teaches you about the Doppler effect and time dilation.
Making Thumbprint Art
People often ask: “Are video games art?” But usually they aren’t talking about the supremely addictive iPhone game Angry Birds. Artist Evan Roth made that distinction a little less clear by
plotting and painting the thumb movements required to beat every level of the game.
Turning Glitches Into Art
Glitches in games are usually a bummer. But Rosa Menkman makes surreal art through
a video game that’s meant to be glitched out.
Calculating Square Roots And Graphing Quadratic Functions
In the game Minecraft (primer
here), you can build whatever you want out of blocks–it’s a virtual Lego master class. One 16-year-old made a fully functional scientific graphing calculator with it. See a video here.
Alan Kwan strapped on a pair of camera bifocals one day and started recording his life. Every night, he’d remake some of those recordings into
a frightening and fascinating game called , a creative way of touring Kwan’s mind.
Beating The Turing Test
For five years, the BotPrize was a test of artificial intelligence in games. Could a machine in the game convince players it was human? This year, not one but
two game bots passed.