A new German-developed head-mounted camera system tracks your eye movements, pointing a camera wherever you look and allowing you to zoom in on your view.
Four cameras are involved: Two cameras measure your eye positions in 3D at super-fast speeds, up to 600 Hz, watching your eyes via an acrylic reflector. Another camera offers a zoomable view of what you're seeing. The fourth is steered by servo motors to match whichever way your eyes move.
See it being used here to read a book:
Other uses could include strapping it to a surgeon who then films an operation for documentation and teaching purposes, or a scientist who could examine human natural visual exploration.
The cameras record video that is downloaded to a laptop for analysis with HeadCam software, according to the developers. The files contain an approximation of retinal content, so eye doctors can literally see what you saw and how your eyes acted when you saw it.
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It's amazing how accurate it is!
that floating magnification dot in the middle of my vision looks scary.
I CANT GET RID OF IT!!!!!!!!
Would it be practical in the military for snipers and/or commanders on the field, or maybe even helicopter gunners or aircraft pilots, to get a beat on targets far away?
I can't wait till some director out there more brilliant than I am creates a riveting movie from this perspective.
I think it could be used on a drone or in a future rob that acts as my avatar.
Well if something like this devolves to a consumer device and people start posting pov videos on youtube. We can expect lots and lots of cleavage shots.
I swear we don't mean to.
You could also use this device to track what a sex offender is looking at. After you know what attracts/stimulates you can develop aversion therapy.
Obvious uses exist in military aspects, targeting, etc.
I also see potential in website design. Tracking where users look at a web page would be very useful in determining optimal placement of ads, content, and design features.
I also see uses in the gaming industry. Removing joysticks, mice, and thumb-sticks, and replacing game movement (or at least rotational movement) with eye tracking. As a player looks to the left of the screen, their character turns left. It would be a very immersed experience, especially if implemented on a large screen or projector.
The gaming aspect would be easy to implement based off of their current software, simply changing the signals going to the servos to going to game input.
that would be SWEET!!!!!