Video: This Game Makes Surreal Puzzles With Forced Perspective

What if stuff that looked small because it's farther away actually was small?

Share

We may earn revenue from the products available on this page and participate in affiliate programs. Learn more ›

There was a great article from _The Onion _recently called “Study: People Far Away From You Not Actually Smaller.”

But what if they were???

A new game, created by a team of students from Carnegie Mellon University’s Entertainment Technology Center now at a development company called Pillow Castle Games, plays with the idea of forced perspective: stuff looks smaller when it’s farther away, so what if it actually was smaller, and you could manipulate those objects to solve puzzles? Pick up a giant Statue of Liberty that’s far away, then carefully place the miniature version on a table; grab a small painting, then place it far away to make it gigantic. Using that, you can make your way through levels, solving puzzles to progress.

The game’s still in early development; it’s not clear when we’ll have a final, downloadable version of it. But there have been some great games built on simple, novel ideas–“mechanics,” in videogame parlance–so we’ll be eager to see how this one turns out.