The distribution of games is also kind of a question mark, though that's not necessarily a bad thing. The Rift isn't a new kind of gamepad; it's an entirely new medium, a new way to experience games, and though ports are sort of possible and will definitely be released, that's not really what the Rift is made for. Sure, Call of Duty would be fun, but it's going to take a lot of development work to get new games out that really take advantage of this amazing hardware, not unlike what happened with the Microsoft Kinect. But John Carmack's involvement will help with that, and I think pretty much any developer that sees this thing will want to create amazing new stuff for it. Development kits are going out in March, so that work should start pretty soon, and the company is hoping to have consumer products out in the near future--like, this isn't a pie in the sky thing, this could well see release in 2014. Oculus tells me they're aiming for around a $300 price point, which is fair.