The 3DS doesn't have the mobile 3-D gaming market cornered, especially not if Hasbro's new My3D goggles have anything to say about it. And, oh yes, they have worlds to say. This iPhone accessory is a simple and affordable upgrade to the third dimension, and we can't say enough about how much sheer, silly-looking fun it is.
The My3D goggles are the first 3-D viewer accessory to leverage the processing power of an iPhone (or iPod Touch) to create immersive 3-D games. Inside the viewer, just like an old-school View-Master, a wall separates left- and right-eye images played side-by-side on the iDevice's screen to trick your brain into seeing depth. You stick your iOS device in the back of the goggles, and insert your thumbs through well-placed holes on the goggles' underside to reach the iOS gadget for touch controls like shooting or menu selection.
Staring at 3-D stills and movie trailers would be cute and all, but you can do that pretty much anywhere these days. Instead, My3D comes with seven custom apps that pull you into virtual worlds, like a tour-able pier in L.A. or the ocean depths inside a shark tank. Taking cues from the onboard accelerometer and compass the iDevices, twists and turns of your head change your view of whatever app you're in. Enemies approaching on the port side in the Asteroids-like Sector 17 game? Swivel to the right to avoid them or swing left to shoot them out of the sky. Sure, you might look a little (read: a lot) ridiculous from the outside, but it's sooo worth it. The 3-D effect is sometimes fairly subtle, but very well done, and the immersion the goggles provide is something totally new and very impressive.
Once you pop in some earbuds, you're more or less completely lost in the experience--something it's hard to say about other gaming systems, even the much-lauded Nintendo 3DS. Looking through the goggles takes up your entire field of vision, and adding sound seals you off completely. The whole package is simple, yet ingenious.
Okay, this isn't "bad" per se, more "annoying" than anything: There's no easy way to hop between apps, or even pause some of them in mid-game. Even though I, and the rest of PopSci HQ for that matter, could lose hours of my life shooting down alien invaders in Sector 17, if I decide I'd rather, I dunno, race a 3-D speedster, switching apps is kind of a pain. You have to undock the iPhone, find the app you want, launch it, then have to sit through whole "How to use your My3D" song and dance--again! It would be nice if there was a central My3D hub that you can access through the goggles, rather than having to hop in and out to change course. Also, the games are uneven--while Sector 17 and the you-are-the-shark game 360° Sharks are both insanely fun, some of the others are more like glorified tech demos.
$35 for the goggles plus seven app downloads (Sector 17 and Shatterstorm are only free until May 1).
It's so flabbergasting-ly simple that we have to wonder why something like the My3D hasn't existed before. So, yeah, it's about time. Though you have to make sure you're in a clear, obstacle-free space (I knocked over a water bottle or two turning to chase down dinner as a Great White in 360° Sharks), the my3D experience is one worth getting lost in.
First XD ▲Bruno▲
Price -- $35 PLUS the ios device. (popsci folks all have them, but many others actually don't)
You can't even demo the games without the 'code' that comes with the viewer....
Seems very similar to Nintendo's Virtual Boy made in '95, aside from vastly improved graphics. Do a Wikipedia search for Virtual Boy (can't add a link).
Reminds me of those mickey mouse picture disc viewers I had back in the day.
This is very nice post. It features are amazing because iphone games are not a simple games,its make it 3d.And 3d games are really enjoyed by anybody in any condition.It is similar to ninetendo.
I am looking foreword to trying out one of these. The complaints about navigating between apps seems like something that could be dealt with by an update from Apple. People should send in those ideas, as this is a launch of a whole new venture, and lessons will be learned, and upgrades can be expected. The price for the viewer is cheap enough. The price of the Iphone is a separate matter, but it comes with a lot more than games. For those who already own the phone, the cost of the viewer is cheaper than any alternative to get into 3D games.
I expect Apple will deliver as usual. Their innovations are the reasons they are top in customer satisfaction. Meanwhile, Microsoft is still looking for a way to cash in on other's success, without any news of 3D efforts.
Umm... you keep saying Apple will provide an update, but these aren't made by Apple. Surprisingly, the Hasbro My3D goggles are made by, you guessed it, Hasbro.
Wow this looks really interesting!!
Raptor, the viewer is made by Hasbro, but the games and the software are Iphone. Software updates are in the control system, not the viewer. The viewer just changes the appearance to 3D.
I bought one of these.
It is well worth the $35.00. Everyone I show it to is amazed. There are some 3D movie previews and still photos that come with 'my3Dpresents' app (an app just for ads and for showing off the unit.) The preview for the 3D animal movie is amazing. The movie previews are not as high def as I'd like. The photo's however (a few amphibian close ups and underwater creatures,) are startling in their detail; very impressive!
The only game I have a good time playing is "Sector 17." The "360 Sharks" game is fun to show people the 360 viewing but Sector 17 is fun to play; it is like you are a tail gunner. It is also funny to watch people playing it, just stay out of their way as they spin around, trying to follow the action. I just looked and although I got it for free, it is now $4.99. I wouldn't pay that. Sure it's cool but it is a one-note game and, from my experience, it does not have the depth (no pun intended) of iPhone app games that cost more than 99 cents. I'm disappointed to see that pricing for it, because I think a lot of people are going to give it a pass (as they should for that price.)
The other games use tilting to control things and are frustrating for me to control; I can't do it, perhaps they would work for you. Try it and write a review, I'm curious what others think.
Oh this is cool, I wonder if my old viewer would work!
This would be so cool on the PS vita!! coupled with a touchscreen on the back of the handheld. Man... i want one.