The promise of OnLive always seemed crazy: graphics-intensive major games are offloaded to remote servers and streamed to any device with an adequate internet connection. That means, yeah, Crysis on an iPad. We’ve been impressed with the service in the past, despite its catalog and availability issues, because it’s just such an amazing, futuristic idea, but the service crashed a few weeks ago–and crashed hard. The Verge has a great account of how the most exciting company in gaming lost it all–read it here.