Reddit user bfayer spent more than 100 hours creating this: a test-tube-like, Arduino-based liquid container that’s a real-life representation of videogame health. Whenever bfayer is injured in a game, the colorful tube adjusts the amount of water inside, trickling down until… game over.
A fish tank pump automatically removes some of the water when the system, hooked into the game’s software, picks up on an in-game injury, and this video makes it all seem pretty darn accurate: the water in the tube is uncannily close to the amount of health shown on screen, and the water level falls almost simultaneously with the virtual health bar. It’s pretty, too.
Finally a reason for gamers to be happy about having a game kick the crap out of them.