• Entertainment & Gaming

    The Future of Gaming

    By Scott Steinberg Posted on 4.2.2009 9 Comments

    Welcome to 2009. We have seen the future of gaming, and it looks a lot like its for your mother, grandfather and ADD-afflicted pals. Cheerfully, there's still hope for hardcore PC and console enthusiasts. It just doesn’t come in a shiny, shrink-wrapped retail box.

    3.19.2009 at 05:48pm - Comment by revenantrepublican

    REVENANT REPUBLICAN = REDNECK OF THE FUTURE See, there is a hard thing, making a game with replay value, or the thing that makes you want to play the game over and over again. And I would like to correct Blinding Light64. They did make a high-replay-value game: Halo: Combat Evolved. Now, many people just say the graphichs suck, that's why they hate the game, but modern games do exactly the opposite: They induce the best graphics to awe the player, but after a few plays, the game gets boring. Secondly, the game was made in 2001; of course it has bad graphics. Making any game with good replay value is fairly simple; but modern game makers do not incorporate this any more. A game with good replay value would be one where there are countless hidden delights; a game that, every time you play it, you discover something new; a game that, in a way, is infinite.



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December 2009: Best of What's New

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