Immune Attack, Up Close FAS

In 2001, two significant things happened in the realm of public education. Both houses of Congress passed the No Child Left Behind Act to set standards for classroom learning, and a group of foundations recommended that the government set up a multibillion dollar fund to research advanced learning technologies. No Child Left Behind became policy, but the fund stalled, leaving behind an opportunity to place the best advanced learning tools in classrooms. Nine years later, the National Center for Research in Advanced Information and Digital Technologies has finally received funding and could be investing in a new, tech-savvy brand of education by fall.

The center, which will be officially introduced Monday, will be something like what DARPA is to the DoD, or what the National Science Foundation is to science, co-founder Lawrence Grossman told the press. The center will explore ways to get advanced digital tech developed in the private sector into classrooms and institutions around the country to better educate American students of all ages.

To garner support, three prototype examples have already been created. A simulator trains aspiring firefighters to fight high-rise fires, a video game called Immune Attack teaches biology students about the human body and another video game called Discover Babylon will be installed in museums to enhance educational experiences there. Based on those concepts, the center wants private industry to develop more and better tools for reaching young people through technology.

The center will seek private finance, as its initial vision for a multibillion dollar trust was dashed nearly a decade ago, and its 2008 appropriation request of $50 million was pared to just $500,000. But if the technologies and programs it develops prove successful, a bump in funding is likely to follow.

Oh, and in case you are skeptical about the quality of these educational gaming experiences, these games are nothing like the Number Munchers of yore. Check out the trailers below.

[New York Times]

5 Comments

this is soo cool we could help kids everywere

500k -- down from multi billions. Wow.

I think that the senate spends more on 'franking ' their informational packets -- which are not campaign literature :).

The amount of money mentioned for a national program is beyond ridiculous. Hopefully, it will allow a few staffers to beg funds from the private sector.

I think learning by doing is much more effective ( I know it is for me ) and these video games have the benefit of not having a serious repercussion for immediate failure, a problem I've noticed that many people have in learning... they don't realize that you have to try and try again. So I think that this could be very effective as a new way of teaching. I read about a new york middleschool that is also using video games for its curriculum. This could be the next training phase! I wonder if it can give us an advantage, or if other places will catch on so quickly due to the internet age that the difference will only be half a generation? Will that be enough?

I suppose this kind of DoD funded cyber education program was only a matter of time, but it still puts me in mind of Ender’s Game. I don’t figure it will turn out quite the same in the end but I expect it will be fertile hunting grounds for the folks over at the NSA.

www.costcuttersuk.com

It’s nice to see the true colors of ‘No Child Left Behind’ coming out. Sure they won’t be left behind, they’ll go straight to the front! The battlefront that is. Luckily for them Darpa is coming up with more and more remote-operated killing machines everyday. What irony, the main weapon in WWIII will be the Wii.

Regards,
Henry
www.costcuttersuk.com


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