jacob ward

Railfan: Train Geeks, Rejoice!

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I've heard of guys who will drive their families hours out of the way to catch a glimpse of a certain train in motion, who gather with others of their kind for a night of beers and train sounds on the stereo, who talk about superconducting tracks the way I talk about a great steak. But I never knew they were an actual market. For the Bobby Bacala in your life, here's Railfan: Taiwan Takatetsu, a PS3 train sim title (and a sequel, by God) which overlays animated cockpit graphics and readouts atop HD video shot from the nose of real trains. Sounds boring to me, but evidently some dudes will shell out fifty bucks for the experience of piloting a Taiwanese bullet from Taipei to Zuoyong Station. —Jacob Ward


First iPhone Hacked


And they're off. George Hotz, New Jersey blogger and hacker extraordinaire, gets his name in the paper (and in our hearts) for pulling off a network transfer on an iPhone. In his YouTube footage you can clearly see the T-Mobile insignia (the iPhone runs AT&T, if you didn't know).

Picture_73How he did it I don't understand. But it means that not only those of you stuck with T-Mobile now have a shot at the iPhone, but now anyone anywhere in the world can buy a prepaid GSM card and use Apple's holy grail.

It takes a few steps to pull off (and a lot of Red Bull), but heck if the kid hasn't done what Apple should have done in the first place. —Jacob Ward

(p.s. Classy kid. He takes time to thank his friends and fans at the outset, and Mom raised him right — he thanks "the dev team for a great product.")

Build Your Own Virtual Rube Goldberg Whizbang Doohickey

Goldberg_rube_buffet44The illustrations of Rube Goldberg (July 4, 1883 - December 7, 1970), depicting complicated machinery accomplishing simple tasks via overly complicated means, were a brilliant satire on the mechanization of human life. 
What, then, would Goldberg have made of Crazy Machines II (in German), a new PC title to be released in October, in which you're handed a workshop full of virtual doodads with which to turn lights on, release a squirt of water, and carry a domino from A to B? Would he have been flattered? Or would the notion of people spending precious time building virtual, imaginary machines have sent him screaming from the room?

Whatever. With all the brain-splattering and thuggery of my gaming life, I think my wife would approve of my ignoring her in the name of getting a sprinkler to tip a bowling ball into a slingshot instead. Besides, it's good training for any entries I might want to submit to Purdue's Rube Goldberg Machine Contest. —Jacob Ward

Sweet Halo 3 Ad Is the Future of Game/Movie Symbiosis


As long as the people who make games continue to be limited to the type of people who play games, they'll never succeed in making the games look cool to the rest of us. But this Halo 3 ad, which debuted during E3 this week, would turn even my grandparents on.

A massive ship blots out the sun in the distance—there's a bit of To Live and Die in L.A. in the cinematography—and earth begins arming itself for war. We're whisked inside the military-industrial complex of tomorrow, where robots forge steel into 22nd-century rifles and floating warships. Then, of course, they have to go and muck it up by throwing in real live human actors dressed for futuristic battle (they instead look like they're in line for a comic-book convention), but hey. It's a step toward Hollywood's movie/videogame/cartoon future. —Jacob Ward

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February 2013: How To Build A Hero

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