Zelda: Ocarina of Time 3D on a 3DS John Mahoney

At Nintendo's launch event today, I played a dozen games on the 3DS, their forthcoming 3-D handheld system. Having previously spent a few minutes with it at CES, along with a bevy of other 3-D gaming gear, after today's playing I'm ready to make a declaration: 3-D's killer app is not movies and television. It's gaming. Here's why.

This feeling began to solidify for me earlier this month at CES. Being a 3-D skeptic at CES is like being a vegetarian at a 24-hour all-you-can-eat prime rib buffet. But there I was, facing a tidal wave of 3-D products head-on for the second year running and, frankly, still not feeling at all excited about our extra-dimensional future. That is, until I spent about 20 minutes playing Call of Duty in 3-D on a Toshiba 3-D laptop.

Here's the main problem: right now, the 3-D experience sucks when more than one person is involved. Out of the confines of a theater, watching video entertainments with others almost always begets multitasking. You want to discuss the movie, make jokes, eat a snack, maybe browse the web on your laptop or tablet. Channel surf. You'll occasionally want to get up and walk around, and see the TV from different angles while doing so. You'll watch sporting events or favorite weekly shows with big groups. These activities range from annoying to just plain impossible with current-gen 3-D TVs and their limited viewing angles, required glasses and blurry picture for anyone not wearing a pair.

What snapped into focus while playing the Nintendo 3DS and Black Ops on a 3-D laptop is that we don't multitask while playing games. Especially in a single-player setting, at home or on a handheld. In this environment, 3-D makes so much more sense. It's just us and the game--no need to accommodate other activities. Plus, in a gaming environment, many players are already used to donning geeky accessories like earpieces to talk trash online, or fancy surround-sound headphones for PC gamers. Adding glasses to that mix doesn't feel as awkward and uncomfortable.

Plus, in a fully synthetic environment, the 3-D effect is more enjoyable, and more powerful. Many people I've talked with about 3-D enjoy digitally animated features like Toy Story 3 or Despicable Me more than live-action films. The all-digital scenes in Tron were much cooler in three dimensions than looking at the actual humans (even Jeff Bridges's freakish youth mask). This is true too for games. As good as computer animation is today, it still inserts a degree or two of separation from reality; in this environment, the fantastical nature of 3-D feels more at home.

Additionally, there are more elements to take on the 3-D effect in games. Your HUD or on-screen radar map can hover pleasantly above the action. The best 3-D effect is that of depth, looking into the screen rather than having objects flying out at you. In a first-person shooter, a sense of depth truly adds to the realism of the environment. In just 20 minutes of strafing long corridors and peering over cover, I felt more excited by Call of Duty than I had at home on the Xbox in quite a while.

Nintendo's move with the 3DS proves that they've figured this out, too. Not only is the 3DS an experience for two eyeballs only, it also nixed the glasses by using a nifty parallax barrier display. A slider varies the intensity of the 3-D effect from zero (good ol' 2-D) to strong, at any time, in any game. A great feature.

So I must say, I'm excited for the 3DS. And in turn, I can now at least entertain the thought of having a 3DTV (or, perhaps more practically, a 3-D-capable computer monitor) in my home, one day, for gaming.

14 Comments

I'm glad someone else doesn't care about 3D movies or tv. I felt like I was taking stupid pills.

@Trololol that is probably what your parents said about you before you were born. and they were RIGHT!!! why don't you wait and try the thing out before you post ABSOLUTELY COMPLETELY BASELESS statements. I am not crazy about motion control gaming but it is making tons of money and some people love it. I enjoy the 5 or so 3D movies I have seen. I am willing to give the 3Ds a try if the games get good reviews. I will however probably wait for 3D. I am moving back to the USA in 2 years and will need a new TV. so I will have to wait and see what the market has by then. but the 3ds is here and might be another virtual boy or actually something fun and different.

"The best 3-D effect is that of depth, looking into the screen rather than having objects flying out at you."

That's not limited to the 3DS/3DPCs/3D gaming consoles. That's ALL 3D, including movies. If more directors understood this, the 3D movie experience would be much more enjoyable. I first noticed this myself when watching Monster House 3D, which did a good job of keeping things window-like instead of cheap-amusement-park-throw-stuff-at-you 3D.

I'm excited about the 3DS, but it's a restrained excitement. I'm definitely going to have to play around with it in the store a bit before even considering buying it.

-IMP ;) :)

@IceMetalPunk I know what you mean. SAW 3D was like that. only 3d effects where things flying at you. I think Avatar did a good job with 3D effects in that it was more like the window thing you are talking about. Resident Evil was more like SAW as well. It doesn't take much effort i suppose but you still get the 3D ticket sales.

Any word on what these devices are going to cost?
That would be a nice relevant mention for the article!

"The only reason for Physics is Metaphysics." ~Holden

@inaka_rob
His name is "Trololol" and he has the trollface for his avatar, what do you expect?

I'm so looking forward to this device. I haven't bought a handheld gaming device in years... Didn't see a need. Now I do! I've been looking forward to this since like August of last year or so. I was hoping it'd be out by xmas, but oh well.

I also got to play around with one of these in person and am instantly sold. You can't judge it til you hold it in your hands yourself. It's REALLY cool! The super steep $250 price tag is totally worth it for me. I never owned a DS of any type so I'm looking forward to also catching up on the older non-3D games I missed.

You are not sold at 3D gaming but you are a sale-out....

3D in my opinion, has steep prices a lot of people don't want to fork over in order to expierence them. The 3D movies have come a long way, but still have a long way to go. There aren't very many times the 3D feature is actually utilized. I expect these devices to become the norm in the future, but right now, it is just too impractical.

I see what Nintendo are doing as just the first experimental steps.
The market is always throwing this kind of stuff at us, making money and learning.
I bet there are labs out there taking the 3DS apart and messing about with them.
I'd give it a few years.
My money is on the new PP2 / NGP from sony

www.softmachine.net

It doesn't need to be taken apart. Manufacturers already know how this thing is made. And why wait a few years to buy a Sony if we already have the technology now in the form of a 3DS? I feel like you're either a superfan of Sony or an antifan of Nintendo.

It's a cool piece of tech. I say buy it. It'll be fun no matter who made it.

wow. if only the games they sell for it were remotely interesting, it would be cool

Thanks for giving me the useful information. I think I need it. Keep up your work. Thank you

y8xgames.com

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