Make power where we use it

gridlock_485.jpg

Existing grids were designed to deliver a one-way flow of energy from a central source to all users. A better system is "distributed generation," in which power sources like wind and solar are located at or near homes and workplaces. Those sources are linked with sophisticated digital dispatch and control mechanisms that route energy traffic during peak and nonpeak hours for top efficiency.

Case Study

The self-powered factory

When Tony Ellsworth began planning a new San Diego home for his custom-bike company, Ellsworth Bikes, he aimed from the get-go to minimize the project´s impact on both his bank account and the environment. A geothermal system heats and cools the building, and electricity is provided by rooftop solar cells, which feed excess energy back into the local electricity grid to be credited at full retail value. "It´s such a no-brainer," Ellsworth says. "Far better than building power plants and importing foreign energy." He expects to recoup the cost of the solar system#&8212;$28,000 after rebates#&8212;in four years. And his green factory even helps him cope with the stress of running a small business. "I deal with the low moments by going out back and watching the electric meter run backward," he says. "That always puts a smile on my face."

Want to learn more about the environment, solar energy, sustainability, and more? Subscribe to Popular Science today, for less than $1 per issue!

0 Comments


138 years of Popular Science at your fingertips.

Innovation Challenges



Popular Science+ For iPad

Each issue has been completely reimagined for your iPad. See our amazing new vision for magazines that goes far beyond the printed page



Download Our App

Stay up to date on the latest news of the future of science and technology from your iPhone or Android phone with full articles, images and offline viewing



Follow Us On Twitter

Featuring every article from the magazine and website, plus links from around the Web. Also see our PopSci DIY feed


February 2012: The Future of Fun

Science is reinventing play, from extreme sports to gamification to ridiculous roller coasters to the playgrounds of tomorrow, and this issue is chock full of fun. Also, on a less fun note: Did global warming destroy my hometown?


circ-top-header.gif
circ-cover.gif