Yesterday Nintendo announced that the WiiWare channel—which will offer a range of additional games, including an installment of the popular Final Fantasy, along with tools for developers to create new ones—will launch May 12. According to GameSpot, Nintendo of America says that there are already more than 100 projects in the works, and a healthy slate of those games will be ready to go on launch day. Giving a bigger pool of developers a chance to find new ways to use the Wii should prove interesting – there’s more room for creative applications.
Also, a week after the channel launch, Nintendo’s Wii Fit will go on sale. Players will be able to do yoga and calisthenics without leaving the house, and a skiing game is also in the works. While it might seem like a bit of a, ahem, stretch, the exercise game has already sold more than 1.4 million units in Japan.
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The Wii only has 512 Megs of internal space to store payable content. Games can be offloaded to an SD Card but can not be played from there. My question is how large the file sizes for WiiWare games are. At only 30 megs a piece 10 games would take up 300 megs, leaving 200 for all saved games and Virtual Consule titles. If you ask me, its time they add more storage space to the Wii to compete with the likes of the PS3 and Xbox 360.
All Virtual Console and WiiWare games can be deleted, then re-downloaded free of charge. Sure, this is a hassle, but it makes the space issues virtually nonexistent.
the wii doesnt need anything more to compete with the xbox360 or the ps3, even with limited storage space. its already ahead in sales and user ratings
A lot of families use it too.-DaSonicMan