The Hard Science of Making Videogames

See the top ten hurdles facing game designers today, and the cutting-edge tech that will soon make them relics of the past

The Hard Science of Making Videogames
by Matt Stubbington:  Matt Stubbington
Put the stereotypes out of your mind. Forget the zits, the Cheetos, the smell of too much time on a couch with the curtains drawn. Today´s videogames draw on sophisticated science like biomechanics, fluid dynamics and computational geometry to be lifelike and exciting. Here are the 10 greatest challenges of
making them
. See for yourself-it´s virtual reality, but it´s real work

1 Comment

The associated website article ONLY shows the text and graphics for the first 5 of the 10 challenges cited in the beginning of the article. Please fix the website and indicate somehow on the main site when that article is fixed. Thanks.

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