Reddit user bfayer spent more than 100 hours creating this: a test-tube-like, Arduino-based liquid container that's a real-life representation of videogame health. Whenever bfayer is injured in a game, the colorful tube adjusts the amount of water inside, trickling down until... game over.
A fish tank pump automatically removes some of the water when the system, hooked into the game's software, picks up on an in-game injury, and this video makes it all seem pretty darn accurate: the water in the tube is uncannily close to the amount of health shown on screen, and the water level falls almost simultaneously with the virtual health bar. It's pretty, too.
Finally a reason for gamers to be happy about having a game kick the crap out of them.
I like as the water bar water goes down, it pools into another tank. Once I have died in the game, the pool of water drains into the seat I am sitting.
Traditionally as we die, our bowels let go too, lol
Now that would be a reason to stay ALIVE!
What fish tank pump?
What I saw was a devilishly ingenious system using a plastic bag and a piston to precisely control the water level. And that was just the beginning. The whole video is awesome.
This guy is a frickin genius.
My demise is a slow, crucial thing. Leave it alone.
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