
Ben Wasser's RoboWarriors and The Harlem Knights face Stuyvesant. Simon Strauss disagrees with the notion that the Knights lucked into their high seed. He says they're good every year, top eight this year certainly, though maybe not third. (He admits that Bronx Science would have turned them down, too.) In the first game, Stuyvesant's alliance beats them by sixty points. Afterward, the RoboWarriors tip the Knights' robot up on its side, trying to fix the loose chains that are making it sluggish. Wasser says he'll be back next year, but as a volunteer. He seems resigned to losing one last time, and they do.
In a break between two quarter-final matches, there's an odd interlude when the lights dim and a clip of Saturday Night Live's "Weekend Update" appears on the big screen. Fred Armisen, current cast member of SNL and former member of the Blue Man Group, walks onto the field. He calls everyone geniuses and riffs on nerdiness. He himself was a nerd, he says, and to prove it he'll try to shoot a moon rock into a trailer. He says he'll miss. He does. Then he's gone.
Saunders and Bronx Science win their first quarter-final game but drop the second when the latter's dumping mechanism malfunctions. A timeout is called, and they whisk their robot off the field. With only a few minutes to figure out what's wrong (and fix it), the students crouch down around the robot, pointing and yelling. A golden-shirted referee tells them to hurry up: being late after a timeout means forfeiture. The problem, they realize, is a folded cable. It's cutting off electricity to an important motor, in the same way that a folded garden hose cuts off water. The SciBorgs return to the field just in time. Their robot works, and their alliance wins narrowly, 54-48.
The qualifying matches often looked like free-for-alls, but, in the semi-finals, clear strategies emerge. The third robot on the Bronx Science-Saunders alliance, the M.E.T.A.L. Knights, looks like little more than a clear plastic box on wheels but proves indispensable against their next opponent, Stuyvesant. The first game is tied until, with a minute remaining, the M.E.T.A.L. Knights pin Stuyvesant against a wall. Stuyvesant's red-eyed hopper is nearly overflowing with moon rocks, but M.E.T.A.L. never gives them a chance to find a target. One of Saunders's mentors confirms that their strategy is to neutralize Stuyvesant. Their robot attacks well but, he says, isn't particularly strong. In the second game, while the SciBorgs collect loose moon rocks in a corner, Stuyvesant bears down on them. The SciBorg's robot suddenly turns and jets away, barely escaping a cascade of moon rocks that now fall harmlessly over the side of the field. The M.E.T.A.L. Knights scoot in behind, and Stuyvesant finishes the match trapped against the wall. The alliance from Yonkers and the Bronx (the Knights are from the latter's Evander Child's Campus and High School of Computers and Technology) advances to the finals, 60-40.
In the first round of the other semi-final, the Robotic Plague stalls in its starting corner. Meanwhile, Bound Brook's robot Robbe, a big red and gray box with a New Jersey license plate and its name in scrolling lights across its back, tears around the field. It easily out-muscles Team Overdrive, and its alliance wins by about 50 points. The second game is closer. The Robotic Plague and Team Overdrive hold a slight lead for the entire match. As time winds down, all three pairs of robots are stuck against the walls. The pinned can't escape, and the pinning can't move without letting them. It looks like the Robotic Plague and Team Overdrive are going to force a third game by running out the clock until a robot on Bound Brook's alliance slips free, pounces on the robot pinning Robbe, and drops the winning moon rocks right as time expires. Overdrive's Kenny Shotyk says miscommunication cost their alliance the first game. As for the second, he shrugs. Tom Moser shouts encouragement; they're still going to the national championship in Atlanta, he reminds the team.
The championship round, then, pits Bronx Science, the Saunders Droid Factory, and the M.E.T.A.L. Knights against Bound Brook and its allies, from Allentown, NJ, and Long Island City, NY. From the start, it's apparent that M.E.T.A.L.'s pinning strategy won't work against Bound Brook. Robbe is simply too strong, and shrugs off attempts to trap it. Even so, Robbe's alliance wins by only a single moon rock. In the second game, Saunders' alliance decides to shift their tactics. They'll avoid Robbe and focus on the robot from Allentown instead, but their robots look lost and uncoordinated during the match. Robbe's alliance wins again, clinching the title.
Saunders finds consolation at the award ceremony, though, when they're announced as the winners of the Chairman's Award. They stream down from the stands. Some of the students are in tears. One of the mentors, too.

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When will these robots benefits the human race? It does not focus at the impending catastrophes we're experiencing right now.
"When will these robots benefits the human race? It does not focus at the impending catastrophes we're experiencing right now."
I don't know if you are unfamiliar, but this is a program for high school students, not adults. These students who had no interest or even knowledge of engineering (I can speak for myself and dozens of others) suddenly became captivated through this competition, and even though our robot may not be navigating Mars or protecting our country, in 10 years, something that I create, inspired by this program, may be doing just that. This is about building massive interest in the science and engineering fields. Its already too late to convince the current work force to do this, so FIRST is making a huge investment in the future.
"When will these robots benefits the human race? It does not focus at the impending catastrophes we're experiencing right now."
I'm sorry, but since when were HIGH SCHOOL Students being counted on to save the world? This program is for high school students to get them interested in Math and Science and encourage them to go into engineering. I am right with robowarriors here. As a former student in these competitions and now as a mentor who came back to FIRST after going to college and getting my Engineering degree, I see the success of this program every single day. These robots were all designed and built in SIX WEEKS. My team recently came to my job for a demonstration, and engineers with 30 years of experience were shocked at the amount of knowledge that these kids have and the fact that they are able to design and build a robot practically from scratch in only six weeks. On a more personal note, my own participation in FIRST led me into engineering and definitely helped me prepare for both college and the Engineering Industry.
Our country lags far behind other countries in terms of STEM (Science, Technology, Engineering, and Math) education, and FIRST, which has programs aimed at Middle School ages and even younger, is helping to close that gap.
FIRST is a great learning opportunity for everyone involved. It may not directly address the issues our world faces, but it equips students with the skills they need to excel in their future endeavors. Furthermore, they have fun doing it. I hope FIRST robotics continues to grow and have success.
Having been involved with FIRST both as a mentor for an FRC (High School robotics) team for 4 years and as a coach for an FLL team (Junior High school Lego robotics) for 5 years I can assure you that the FIRST organization does focus on critical problems facing us.
FLL is VERY focused on real problems and the kids learn a LOT. In addition to the "robot game", the kids do research and are expected to think of a solution to a (local) problem and then SHARE that with their community. Trust me, that is challenging and rewarding. I encourage you to check out previous years' challenges (focusing on climate, energy, etc), I know you'll find a lot of substance there. This coming season, the "puzzle" involves transportation and its challenges.
At the high school level, the focus is on learning/exposure AND on bringing that impact to others. The key here is that they gain a real hands-on appreciation for science and technology, work side-by-side with practicing engineers and scientists, and then help bring that experience to others. It is in the sparking of their creative and technical interests that we can help seed their future impact on the world.
The intangibles they all learn are perhaps even more important. Teamwork, critical thinking, problem solving, dealing with adversity, and "coopertition" (although there is a "winner" no one loses).
I invite you to find a local team and get involved. If one doesn't exist, start one! It is incredibly rewarding. And, you can help make the very impact you seek! These are the future scientists that will help solve these problems.
Man, I wish they had this when I was growing up... Very interesting article and congratulations to all of those involved!
I'm glad it's here for my kids.
poker robots can even play poker nowadays -> www.pokerbot-smart.com
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