virtual worlds

Second Life Prepping for a Second Boom

The founder of the popular online world says technology will drive a jump in the number of regular visitors

The knock on popular virtual world Second Life has been that it's a little slow, and not entirely easy to use. Sure, it has roughly 13 million registered citizens, but only a few hundred thousand are actual devotees who spend a fair amount of time in the alternate universe.

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Are Lobbyist Lunches OK in Second Life?

Congress holds a hearing on the potential—for good and ill—of virtual worlds

Congress held a hearing yesterday on the potential influence of Second Life and other virtual worlds, complete with a screen that showed avatars following the event from that increasingly popular alternate reality.

A few lawmakers showed off their own avatars, including Rep. Ed Markey, pictured here, and experts talked about the benefits of these virtual world—nonprofits, for example, are using them as a way to raise funds and fight for their causes.

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