VIDEO GAMES

Free Flash on Phones

Adobe lifts the licensing fees and opens its powerful program to all developers

Adobe has announced that it will be lifting licensing fees for Flash to developers working on mobile applications as part of its new Open Screen Project. The goal is to bring more rich content to phones across a standardized platform. Flash is already ubiquitous in Web browsers, so the available content on the net is mature and widespread. Currently, phones use a disparate variety of software to power video and games; rarely has the feedback been overwhelmingly positive about a mobile experience with either kind of media.

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Out of Control Gaming

A gesture-reading camera lets you play videogames without a controller

Get a Move On: Photo by Paul Wootton
Soon you’ll be able to ditch your game pad and Wiimote. A new camera system for computers and consoles will track your movements in three dimensions—essentially turning your body into the game controller. For example, play Rock Band by waving your hands at imaginary drums, or dodge punches in a fighting game.

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The Most Expensive Game Ever Developed?

Putting together Grand Theft Auto IV might have cost more than $100 million

Rockstar Games producer Leslie Benzies says that Grand Theft Auto IV may have cost more than $100 million to develop, which would reportedly make it the most expensive game ever produced.

Apparently more than a thousand people worked on the job. There's a 1,000-plus page script. Photographers snapped 100,000 photos for background scenes. And yes, the developers worked long hours getting things ready.

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Playing Around

Pinball Wizardry

In a new silver ball sim for the Wii, real-world classic tables are paired with advanced table-tilting physics

Just because game developers have the technological cojones to create a perfectly accurate simulation of the real world doesn't mean it's a good idea. The more a simulated racing-game car handles like the real thing, the more likely I am to destroy it on the first turn. If The Sims were an accurate simulation, you'd uninstall the program after the first insufferable meeting at work or interminable family argument over original recipe versus extra-crispy.

Sometimes, though, the accuracy of the simulation is precisely where the fun lies.

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Playing Around

Balls and Bullets For Bucks

While online poker remains in cloudy legal waters, betting on games of skill can still net you some quick cash—if you're good enough to beat the competition

We're happy to bring you the first installment of our newest regular blog column, "Playing Around" with Steve Morgenstern. Since his days as founding editor of Atari Age, one of the first videogame magazines (covering the hallowed Atari 2600), Steve has served as reviewer, industry pundit and even a game developer. In his new column he'll focus on the latest developments in the art and science of electronic amusement, ranging from game design innovations to intriguing new technologies to lifestyle and culture in the interactive age. Without further ado, here's Steve. [Eds.]

It's illegal to wager on online games, right? Don't bet on it! Our nation's lawmakers, ever vigilant against sins they're not personally committing, passed the Safe Port Act in 2006. The bill combines maritime-security enhancements, the creation of the Domestic Nuclear Detection Office and, in a spectacular nonsequitur, the Unlawful Internet Gambling Enforcement Act, effectively banning games of chance by making it illegal to transfer money to an Internet casino. Games of skill, though, weren't affected.

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The Super Mario Multiverse

Quantum mechanics got you down? Let Mario guide you through one of physics' most tantalizing theories: parallel universes.

You're unique. Aren't you? One of the more creative hypotheses surrounding quantum mechanics posits the exact opposite. Though we can readily see only one world, quantum mechanics says that when we’re not observing the particles that make up that world, those particles exist in multiple places at once. There are many theories that attempt to grasp what this means, but one of the most tantalizing is Hugh Everett's multiverse concept.

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Human Tetris

A Swiss artist recreates the game with humans in place of the animated blocks


Tetris is one of the all-time classic video games, but it’s best suited to people with a lot of free time on their hands. Apparently, though, maneuvering those little polygons around a video screen still wasn’t enough of a time suck for Swiss artist Guillaume Reymond. So, he set to work on a real-life version of the game with people in place of pixels.

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Charge 2 Go

Juice your cell with a single AA battery

This multiuse portable cellphone charger is a third the size of conventional chargers and far more convenient. Simply put any ol' AA battery into the aluminum canister, plug in your cellphone using the appropriate adapter (available for all phones except Sanyo and Audiovox), and a chip inside the device amps the battery's 1.5 volts to a voltage powerful enough to charge and run the phone. A two-hour charge provides up to three hours of talk time. $25

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Sony Walkman Bean NW-E300 Series

Charge in minutes, listen for hours

This 1.6-ounce thumb-size MP3 player packs unmatched battery life: 50 hours on a full charge. Even more notable, the quick-charge function gives you three hours of playback after charging for just three minutes. Sony bolstered the lithium-ion battery's life using software that allocates precise amounts of power based on what the player is doing (rather than operating at full power all the time). It supports MP3, WMA, WAV and ATRAC3 formats. $120 (512MB) or $150 (1GB)

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Delphi XM MyFi

Satellite radio in your pocket

Satellite radio's one great drawback is that it tethers you to your car or home. But with the palm-size MyFi, you can take your programming anywhere. The 7.3-ounce player receives live broadcasts and stores at least five hours of recorded programming on its 128 megabytes of internal memory. So if your signal drops when you go inside, you can continue listening. $300

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