In the previous two installments of this series, we labored through some ornery hardware wrangling and tested our mettle with some serious Objective-C coding, now it's time to deliver our app to the masses.
In the first part of this series, we covered the "nuts and bolts" for assembling a workable iPhone app development platform. Now that our desktop is cluttered with a mess of cables, it's time to roll up our sleeves and start cobbling some code together.
Love it or hate it, it's tough to argue about the success of the Apple App Store. While this venture might be a successful cash cow business model for Apple, how does business fare for the app developer? Pretty good, it turns out.
Apple dedicated most of its conference keynote to the iPhone software development kit—and coders raved about it
By Erin Biba
Posted 06.09.2008 at 5:31 pm 2 Comments
Fitting for a programmers conference, this Apple keynote focused on software—and the announcement of a new iPhone felt almost like an afterthought. Nearly an hour of the keynote was dedicated to a parade of developers who had built iPhone programs using the software developers kit (SDK). But is it really as easy to write iPhone apps as Apple says it is?
Five amazing, clean technologies that will set us free, in this month's energy-focused issue. Also: how to build a better bomb detector, the robotic toys that are raising your children, a human catapult, the world's smallest arcade, and much more.