school

New York Launches Public School Curriculum Based on Playing Games

Video games and learning exercises form the core of a new public school curriculum

Games have long played a role in classrooms, but next month marks the launch of the first U.S. public school curriculum based entirely on game-inspired learning. Select sixth graders can look forward to playing video games such as "Little Big Planet" and "Civilization," as well as non-digital games ranging from role-playing scenarios to board games and card games.

But this goes beyond guiding your virtual settlers in "Oregon Trail" during classroom free time. The Quest to Learn (Q2L) school, based in Manhattan, hopes its guided approach can help students take on the role of explorers, mathematicians, historians, writers and evolutionary biologists.

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Singularity University Grads Plan to Help a Billion People in 10 Years

A Silicon Valley school backed by NASA and Google unveils grand plans to help humanity

University grads everywhere may feel pressure to succeed, but the stakes ramp up when your school's co-founders include AI visionary Ray Kurzweil and Peter Diamandis of the X Prize Foundation. Now recent grads of Singularity U have announced their strategies for using emerging technologies to help one billion people over the next 10 years.

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Future Human

One in Eight U.S. Biology Teachers Teaches Creationism

Survey reveals that creationism and ID are hardly extinct in high schools

The results of the first national survey of teachers about evolution in their classrooms are in. Darwin would quiver in his boots to learn that in this day and age, one in eight American biology teachers teach creationism and intelligent design as a sound alternative to his theory. In fact, 13 percent of the country’s teachers think they can run an excellent biology class without even mentioning Darwin or evolution.

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If a Train Leaves New York at 5pm . . . Will it Teach a Kid Math?

Scientists take another look at how mathematics is learned and stumble upon some provocative findings

We have all at one point or another learned some variation of a mathematical formula involving trains and their timetables. For example: if a train leaves Boston for New York at 7am and travels at 60mph, will it beat a train leaving Providence at 6am traveling 45mph? The idea behind this kind of "story" problem is to engage a student with a real-world example to which they can relate. The thinking follows that that engagement will solidify the mathematical concept. It's one of those conceits that has hung around for seemingly as long as math has been taught. And it may very well be completely wrong.

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The PopSci Junior Scientists

Inspired by our 5-Minute Project videos, Mrs. Daftari's fifth grade class shares their own DIY guides

We first became acquainted with Mrs. Daftari's fifth-grade class earlier this year when they rose to a challenge printed in PopSci by submitting their essays for how they'd change the world. Most recently, they sent us these video responses to our 5-Minutes Projects series. In the second, McKenna Mooney and Madison Wilson replicate Megan Miller's DIY non-Newtonian fluid (otherwise known as slime). And in the first, Kacie Moore and Olivia Johnson present a project of their own: the sound catcher.

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December 2009: Best of What's New

In our December issue, Popular Science names the 100 best innovations of the year: bombproof wallpaper, self-parking cars, the fastest helicopter, and 97 more. Plus inventor profiles and videos.

Check out the best of what's new here.

Popular Science Photo Pool


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