In a few short months, Microsoft's Kinect has become one of the most exciting platforms around. Dozens of hackers are making use of the groundbreaking motion sensor, crafting projects ranging from quirky instruments to medical equipment replacements to art installations. Those thrilling projects all have one thing in common: Microsoft has nothing to do with them, and regular consumers have no access to them. You can't buy them in stores. And what you can buy in stores is disappointing at best.
For almost all of the ten-million-plus Kinect owners, including myself, the Kinect sits on the TV stand, collecting dust in between increasingly infrequent games of Dance Central--a launch title. Why is Microsoft letting their most exciting product in years--maybe ever--sit fallow?