Well, this was unexpected. Nintendo is trying the take-a-cool-thing-and-make-it-smaller business model. A Best Buy blog post gives the details on the Wii Mini. Short version: it's a smaller Wii, more or less. It looks lovely in the screenshot and only costs $99, but it doesn't have Internet support and doesn't play Gamecube games. Also there's this other system called the Wii U that's out, so that makes this a weird time to offer another system that could compete with it. [Forbes]
We've said it before, but our favorite application for 3-D--really, the only venue in which we don't hate it--is gaming. Nintendo just released the 3DS XL, basically a bigger version of the glasses-free 3DS we reviewed here, and it's great. Here's why.
Yesterday at E3, the gaming industry's biggest American conference, Nintendo showed up with a 30-minute video updating their upcoming Wii U console--there have been some minor changes, like the move from touch-sensitive circle-pads to real joysticks, but the biggest change is that Nintendo seems to have finally heard of the internet.
The Louvre Museum in Paris overhauled their digital tour guide system last week, replacing it with, surprisingly, a stock of Nintendo 3DS consoles. Now you can browse the Venus de Milo and the Mona Lisa in...3-D! Or in real life, I guess, since you're already in the museum. (The resolution's better in real life.)
When Atari's Pong first came out, Popular Science had a succinct opinion: Playing a game on a video screen was "one of those novelties that everyone will shortly get tired of." We've never been so glad to be wrong.
By Adam Dachis
Posted 02.06.2012 at 1:09 pm 5 Comments
Fans of classic video games have long been able to mimic old game systems on their computers using apps called emulators. Now, smartphones and tablets can also run them. With the right emulator and game files (downloaded separately), virtual versions of the Nintendo Entertainment System, Sega Genesis and other consoles—as well as dozens of vintage arcade titles that can’t be found as standalone downloads—will be available anywhere.
One night last february, Ben Allen and a group of electrical-engineering students at Delft University of Technology in the Netherlands needed some help testing their 20-inch-long prototype of the classic 1980s Nintendo Entertainment System (NES) controller. The group was in the early stages of designing an absurdly enlarged version of the device—one as long and wide as a compact car—in an attempt to break the world controller-size record. In honor of the quest, they enticed some fellow geeks to join them at a campus pub by offering free Guinness.
By Matthew Shaer
Posted 12.12.2011 at 6:14 pm 7 Comments
When Nintendo launches the Wii U later this year, it will also be launching the next generation of videogame consoles, a group expected to include, as early as 2013, the successors to Sony’s PlayStation 3 and Microsoft’s Xbox 360. In the past, each new crop represented a major leap forward in graphics-rendering power. But there’s not much else manufacturers can do to make pictures more detailed—at least until displays catch up. Instead, they will expand the gaming experience itself.
By Darren Murph
Posted 07.31.2011 at 5:12 pm 0 Comments
Five years ago, Nintendo introduced the Wii, and with it a new kind of controller that became a virtual sword, bat or blaster that players could swing and aim just like the real things. Now, while Sony and Microsoft concentrate on upgrading similar motion-capture systems on their existing consoles, Nintendo is once again reimagining how we play. The upcoming Wii U console, which will roll out next year, uses an updated controller will make games even more immersive.
Nintendo just announced their successor to the revolutionary Wii, to be called the Wii U, at this year's E3 conference in Los Angeles. We've only gotten snippets and tidbits of information, but we do know that the--as in the original Wii--the most important part of the Wii U will be the controller. This time, it's a giant, tablet-like, touchscreened beast that packs an accelerometer, camera, gyroscope, and a full array of Wii buttons.
The 3DS doesn't have the mobile 3-D gaming market cornered, especially not if Hasbro's new My3D goggles have anything to say about it. And, oh yes, they have worlds to say. This iPhone accessory is a simple and affordable upgrade to the third dimension, and we can't say enough about how much sheer, silly-looking fun it is.
The latest version of Nintendo's wildly, globally popular DS handheld gaming system (which goes on sale this weekend in the US) is an exciting gadget. It's the first major mainstream launch of a glasses-free 3-D display, something that bodes well for the future of the extra-dimensional entertainment world currently being pursued at full throttle by multiple industries. Is glasses-free 3-D gaming for real? I've been playing for the last week to find out.
At Nintendo's launch event today, I played a dozen games on the 3DS, their forthcoming 3-D handheld system. Having previously spent a few minutes with it at CES, along with a bevy of other 3-D gaming gear, after today's playing I'm ready to make a declaration: 3-D's killer app is not movies and television. It's gaming. Here's why.
Five amazing, clean technologies that will set us free, in this month's energy-focused issue. Also: how to build a better bomb detector, the robotic toys that are raising your children, a human catapult, the world's smallest arcade, and much more.