hollywood physics

Does Hollywood Really Need to Get the Science Right?

A SETI astronomer just wants storytellers to classify scientists as human

You can almost see scientists rubbing their hands (or groaning) whenever a new Hollywood film rolls out, riddled with scientific errors. But one astronomer recently voiced a possibly blasphemous suggestion – maybe it's ok if a movie flubs the facts, as long as it gets the big picture right about science and scientists.

Seth Shostak of the SETI Institute comes with his own experience on Hollywood sets, having served as scientific advisor on the 2008 remake of The Day the Earth Stood Still. His biggest problem wasn't with the alien technology of Klaatu, the extraterrestrial harbinger of doom played by Keanu Reeves. Instead, he fought for the filmmakers to stop showing the scientists as number-crunching stereotypes.

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The Physics of Batman

Our resident Hollywood physicist takes on The Dark Knight and comes up victorious

With The Dark Knight, the action-infused sequel to Batman Begins, dominating the box office in recent weeks, it’s clear that the revitalization of the new Batman franchise is no fantasy. In my opinion, The Dark Knight doesn’t quite come up to the level of its predecessor—its relentless action sequences left me a bit numb after a while, and the constant quick cutting in these scenes gives the audience too much to absorb all at once.

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Indiana Jones and the Quest for Improved Effects

The latest installment in the series promises to offer brilliant digitally-enhanced scenery and creatures

Remember those weird ghoulish souls coming out of the Arc of the Covenant in the first Indy flick? Well, Hollywood has come a long way since then. And while Indiana Jones himself may have lost a step since he last appeared on the big screen, the effects backing him up this time promise to be a vast improvement. In Indiana Jones and the Kingdom of the Crystal Skull, the fedora-wearing adventurer will encounter strange creatures, including an army of monkeys, race through some wild jungle scenery and face-down thousands of man-eating ants - thanks to Industrial Light & Magic.

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The Physics of Animation

A new college course intends to teach future Hollywood artists the basic science necessary to make virtual worlds look realistic

San Jose State University is soon going to start offering a class called "Physics of Animation," that aims to teach future animators the proper way to render a leaf falling to the ground or a person walking with a realistic gait. Or a kung-fu fighting panda getting launched into the air by a furry little creature.

Physics is a key element of realism, says the course's professor, physicist Alejandro Garcia. Any movie-viewer can spot bad physics, though they might not always recognize what's bothering them. And for all the progress that has been made in animation in the last decade, and all the science homework that effects experts say they do prior to creating scenes, most movies still let through a glitch or two that makes the attentive viewer wince.

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November 2009: Astronaut 3.0

Inside NASA's astronaut bootcamp and the grueling new training regimen for deep space. Plus, ten young geniuses shaking up science today, one writer's quest to analyze every man-made chemical in her body and more.

Check out the issue's full contents online here

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