By Adam Pash
Posted 10.14.2010 at 2:10 pm 0 Comments
It’s time to stop thinking of TVs and computers as separate entities. Practically anything you want to watch, listen to, or play on your TV set can be found in a digital format, and the most convenient place to store it is all together on one hard drive. But whether you’re ripping CDs and DVDs to your drive or downloading media files, there still aren’t a lot of tools that let you manage everything by just pointing your remote at your TV.
Microsoft's Windows Phone unveiling this morning was all about variety. Nine different phones, just in the U.S., built by four of the top hardware makers in the game. All kinds of different hardware shapes, including some we've never seen before. And they'll be available on 60 different carriers worldwide--none of which is the U.S.'s biggest and best, Verizon. But even so, Windows Phone 7 is tremendously exciting, a worthy competitor to Android and iPhone that bests them both in some ways. Here's what's coming.
First we got wireless video game controls, then motion sensing controllers, and now even a controller-free video game interface. But the next stage of human-computer interaction could be controllers that add hot and cold sensations to users’ simulated experiences.
Get ready to lose yourself in videogames—literally. In May, the Excalibur Hotel and Casino in Las Vegas installed the first public Virtusphere, a human-sized hamster ball that lets you move through virtual worlds by walking, running, or crawling inside it. Until now, the sphere has been used primarily for military and police training.
Now, wearing a virtual-reality visor, anyone inside can play a first-person-shooter game or tour historic Russian architecture.
Microsoft’s Kinect, the controller-free, gesture-based gaming platform that finally saw an official unveiling at E3 this week continues to surprise us, but not always necessarily in good ways. For instance, we think it’s awesome that the non-peripheral peripheral can tell when a child is playing and adjust gameplay to be easier. However, we’re quite nonplussed with the discovery that Kinect apparently doesn’t work well at all if you’re sitting down. Being a couch potato suddenly became difficult, and we certainly didn’t see that coming.
By David Thomas
Posted 06.15.2010 at 6:30 pm 23 Comments
We've just spent some hands-on time with the Nintendo 3DS, the 3-D version of the company's classic DS platform unveiled earlier today at E3. While at first it's tough to shake the idea that it's little more than a gimmick, the 3-D effect does work. And perhaps most importantly, it works without the clunky glasses.
Today Nintendo officially announced the Nintendo 3DS, the first mobile game console to get on the 3-D wave.
On the outside, the 3DS looks just like the the standard DS clamshell we've come to expect since the device first launched in 2004 but with one big difference: One of it's screens has an extra dimension. But rather than mate the standard DS touchscreen with the 3-D display, Nintendo opted for a sight-only 3.5-inch widescreen LCD on the top.
The battle to control type-1 diabetes in children could get a little easier -- as long as the kids keep playing with their Nintendos. Bayer Diabetes Care unveiled a new gadget Monday that aims to help kids manage their disease by tapping into their love for video games.
The DIDGET blood glucose meter connects to Nintendo DS and DS Lite gaming systems, awarding points for consistently testing blood sugar levels and meeting blood-glucose targets. Kids can use the points to unlock different levels in video games online and through their gaming systems.
Bruce Dell doesn’t have a college degree or work for a major video game producer, but he might just change video game animation forever. The Australian hobbyist claims his new technology, Unlimited Detail, can turn out computer-generated graphics sans graphics chips or massive processing power.
Want to waste some time today in the name of science? MIT's Personal Robotics Group has launched Mars Escape, a video game in which a human-robot duo stranded on a Mars base scramble to repair a failing oxygen generator before the oxygen supply runs out. But the two-player role playing game isn't just for recreation; data extracted from the game will be used to provide an algorithmic basis for better robot-human interaction.
Here at PopSci we're always looking for the best and baddest in robotics news. But this week -- National Robotics Week -- we're ratcheting up our coverage, highlighting some of the most thought-provoking, future-driven concepts in robo-tech each day.
There are two things that are universally true about Tetris: that Russian-style theme music is impossible to get out of your head, and everybody loves Tetris. Which is why we had to take a moment to highlight the Tetris-Bot, a simple PC gaming robot patched together from a digital evaluation module (EVM), a web cam and a Lego Mindstorms robot kit.
Wii wand not cutting it for you anymore? A group of game designers at the National University of Singapore have developed a next-gen immersive gaming system that blends virtual reality and augmented reality with the physical environment. Wearing head-mounted displays and using other peripherals, players use the open space around them to move, jump, crouch and aim within a game, collecting virtual objects and fighting opponents real and virtual along the way.
People who hate creepy kids and Halloween aren't out of the woods yet. A new Wii-exclusive Baby and Me arrives just in time for the holiday season, so that every Nintendo-loving household can stick a wiimote in an anatomically correct doll's back to rock it lovingly via accelerometer and hear its gurgles, giggles and wails through a tinny Wiimote speaker.
Dungeon masters with deep, dark pockets no longer need imagine how the venerable tabletop game Dungeons & Dragons might play on a futuristic multi-touch platform. Six students at Carnegie Mellon University recently released a video showing off their D&D concept for Microsoft's Surface Table, complete with a storyboard slideshow and rolling the virtual 20-sided die.
Five amazing, clean technologies that will set us free, in this month's energy-focused issue. Also: how to build a better bomb detector, the robotic toys that are raising your children, a human catapult, the world's smallest arcade, and much more.