If you're a PC game developer, the console market has to look pretty good right about now. In 2007, $910 million was spent on PC games versus $6.6 billion (with a “b”) for console titles. While most genres born on PCs have found success on consoles, strategy games have been left behind. It's not easy taking a gaming style that relies on a full keyboard, pinpoint-accurate mouse clicks and a high-res monitor and making it work with comparatively sloppy thumb-based controls and TV set that may still be standard-res.
Recently, though, I've seen two breakthrough strategy games under development that have conquered the console conundrum. First up is Tom Clancy's EndWar, due before year's end, a real-time strategy game of warfare on a grand scale, with you as fun-loving commander of fearsome forces.