Yesterday at E3, the gaming industry's biggest American conference, Nintendo showed up with a 30-minute video updating their upcoming Wii U console--there have been some minor changes, like the move from touch-sensitive circle-pads to real joysticks, but the biggest change is that Nintendo seems to have finally heard of the internet.
In a few short months, Microsoft's Kinect has become one of the most exciting platforms around. Dozens of hackers are making use of the groundbreaking motion sensor, crafting projects ranging from quirky instruments to medical equipment replacements to art installations. Those thrilling projects all have one thing in common: Microsoft has nothing to do with them, and regular consumers have no access to them. You can't buy them in stores. And what you can buy in stores is disappointing at best.
For almost all of the ten-million-plus Kinect owners, including myself, the Kinect sits on the TV stand, collecting dust in between increasingly infrequent games of Dance Central--a launch title. Why is Microsoft letting their most exciting product in years--maybe ever--sit fallow?
After Microsoft's announcement at the E3 conference of Project Natal, Sony unveiled its own version of motion-capture gaming, both playing catch-up to Nintendo's Wii. Using the Playstation Eye camera and a colorfully globe-tipped controller, the new hardware claims to allow true 1:1 motion response.
Apparently Nintendo executives frequent PopSci.com. Last year we evaluated the Wii Fit and begged for more technical ways to quantify how hard someone is working on the Wii. Yesterday, at the E3 conference, Nintendo did just that, unveiling the Wii Vitality Sensor--a finger-clip heart rate monitor add-on.
Today at E3, the annual video game conference in Los Angeles, Microsoft took the wraps off Project Natal--a sophisticated new sensor bar for the Xbox 360 that installs under your TV and tracks your every move, effectively translating your motions directly to those of characters or objects in the game. And judging by the demo video they released, it looks pretty incredible.
Courtesy of annual tradeshow the Electronic Entertainment Expo (E3), the holidays come early for PC and video game enthusiasts every year. Running June 2-4, 2009 at the Los Angeles Convention Center, the trade-only event is expected to draw 40,000 attendees hot to catch a glimpse of this and next year's biggest releases.
Though just a shadow of its 2000-2006 glory years, when skate ramps and strobe lights dominated due to recent invite-only policies and publisher cutbacks, the confab's still expected to be ground zero for industry announcements. With the rumor mill already buzzing, here's a sneak peek at what could be some of the convention's biggest titles and unveilings.
Electronic Arts takes us through their upcoming titles, and a cooperative zombie killfest stands above the rest
By Steve MorgensternPosted 05.15.2008 at 1:44 pm 2 Comments
I arrived yesterday in San Francisco, a city where my evening's entertainment has often taken a turn for the unusual. I certainly wasn't disappointed on this trip, as I joined three friends on a stroll through devastated buildings and wasted streets, blasting hordes of aggressive subhuman attackers into chunks of lifeless meat. Hey, if the local government won't do something about the aggressive panhandler problem in this city….